﻿namespace OpenCube.Model.Enums
{
	/// <summary>
	/// The game type/mode of the game
	/// </summary>
	public enum GameType
	{
		/// <summary>
		/// The game is in Survival Mode
		/// </summary>
		Survival = 0,

		/// <summary>
		/// The game is in Create Mode
		/// </summary>
		Creative = 1,

		/// <summary>
		/// The game is in Adventure Mode
		/// </summary>
		Adventure = 2,

		/// <summary>
		/// The game is in Spectator Mode
		/// </summary>
		Spectator = 3
	}
}